4chan forgot lent is over edition

>Not sure what private trackers are all about?

A private tracker is a torrent website that provides the same functionality as a public tracker but is invite-only. Each member share common goals: collecting, preserving and discussing media.

>Have a question?

- FAQ https://archive.is/UVQkn
- WIKI https://igwiki.lyci.de/wiki/Private_trackers
- NEWfren PYRAMID https://inviteroute.github.io/graph or https://inviteroute.github.io/sheet/
- STUDY https://www.cambridge.org/core/services/aop-cambridge-core/content/view/2F379FE0CB50DF502F0075119FD3E060
- SPREADSHEET https://hdvinnie.github.io/Private-Trackers-Spreadsheet/
- TEN CURRY COMMANDMENTS https://pastebin.com/raw/dBbdE73M
- TEN NEON COMMANDMENTS https://pastebin.com/raw/Ud2pGYaE
- IRC irc://irc.sageru.org#ptg

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And because I want to set a good example, I'll post some rando scripts I use for AB screenshots maybe someone will appreciate:

bash script using mpv to generate uncompressed pngs every '$3' sec from video file '$1' with sub track '$2' (so call this script with e.g. `screenshot.sh filename.mkv 1 15` to take ss every 15 sec with sub track #1):
mpv –no-config –vo=image –vo-image-format=png –vo-image-outdir=/INSERT_SCREENSHOT_DIRECTORY_HERE –vo-image-png-compression=0 –vo-image-high-bit-depth=no –screenshot-template="%ts%wT" –no-audio –untimed –hr-seek=yes –sstep="$3" –sid="$2" "$1"


batch script (sorry my main PC is win these days) to compress those pngs to AB standards (I typically pick 10 I like, usually from a few diff episodes, throw em in a folder with this file and run it):
oxipng –fast -o max -Z *.png

 

oh hey a /t/ refugee, good to see you around. i lurked your board back in the day when i needed inspiration on what to read or watch



 

RPGMaker, H-games too, probably fall under the purrview of this thread-nya.
I really enjoyed Astlibra although it dragged a bit near the end. One dude, 14 years or something of dev time. I recommend playing at least 3-4 chapters of it to everyone. (I ended up using some cheats near the end…)

 

>>941
Astlibra may be the greatest game I've ever played I put in over 500 hours

I'll recommend Legend of Dark Witch, very cute and fun 2hu-inspired series of Mega Man clones with Tales-style NG+ options, minigames, and RPG spin-offs. Zizou best girl

 

Moved to >>>/djn/155.



 

Always wondered if any of you schizos posted here

 

Sorry I only like furry porn if it has poopy diapers in it. Got any?



 

Hey anon, lets start a new hobby. Lately I'm trying to learn how to making a low poly humanoid 3d model but I'm so bad at using blender and my potato couldn't install it. This led me to try an alternative way of 3d modeling, so here it is. Basically it is a process of 3d modeling that is done from adding block by block like minecraft until you build up a whole thing that you like. I'm still really new at using this program called "goxel", and it seems very tedious process. I couldn't figure out how to do auto symetrical editing like in blender do. This cretainly would speed up my crafting process but until then, more craft work have to be done.



 

ITT we post PC-88 art
The PC-88 was an 8 bit Z80 based computer released by NEC in 1981.
While popular in it's heydey in the mid 80s, it is not as well remembered as it's successor series, the PC-98.
Because the computer was originally limited to a fixed 8 color palette, most art features heavy dithering.

61st year of Showa = 1986

EDIT: moved to /vnt/

 

Shouldn't this go on /vnt/?

 

Waiting in the snow…

 

>>582
Now without scanlines

 


 




 

Out of the different Final Fantasy 11 private servers, I like Valhalla the most.

Valhalla has TRUSTs, 90 level cap, XP gain rate same as retail. Movement speed is increased, all Home Point crystal warps and outpost warps are unlocked. They have some nice extra content like a unique gear augment system, a few custom dungeons, Dynamis D raids are unlocked. Rise of the Zilart, Treasures of AU, Wings of the Goddess expansions are all unlocked and working properly.

So anyway if you are tried of the slow grind to 75 on the other private servers like Horizon or Eden, then come check out Valhalla.

https://www.valhalla.group/home/doku.php?id=start
2 posts omitted. Click reply to view.

 

>>556
NGH?

 

this really is the greatest game i have ever played

 

lots of fun stuff lately, players running some custom level 90 dungeons together, and putting custom enhancement enchants on their gear too, which really makes us overpowered. BLU and PLD are gods on this server!

 

>private server
lol
lmao
rofl even

 

>>890
W-what's wrong with private servers?



 

What are you favorite arcade games? I like fighting games, especially Third Strike and Capcom vs. SNK 2. Shmups are cool too. I recently cleared Progear no Arashi with 1 credit. I think Donkey Kong 3 shits on the original Donkey Kong.

 

>>718
time gal (basically anime dragon's lair). gameplay is nothing to write home about but it looks real nice.
https://www.youtube.com/watch?v=j5nLn2LLvAY

 

House of za Dead

 


 

>>719
Those sound effects are insane but the animation is awesome



 

I'm pretty good at Super Mario Bros
https://supermarioplay.com/

 

Mario is pretty fat



 

I was thinking that I want to make retro vidya games but the current option for me to choose the type of programming langauge and game engine that I'm interested in are quite limited. I personally don't want to dives into using the tools that are mundane and complicated. If possible, I was hoping for the difficulty of learning curve on the tools waren't that hard to tinker.

So here are my current gamedev option:

1)Ohrrpgce https://web.archive.org/web/20241006163236/https://rpg.hamsterrepublic.com/ohrrpgce/Main_Page
This game engine is not for rpg only. As long you know how the "Slice" feature work, and also know how to use "Slice", you can create games more than just 2d zelda type rpg kind of game. Platform action game, 2d fighting game you name it. But things like FPS genre is out of the scope. This engine has an excellant documentation. Is just that to start programming it, you need to learn a new script langange called "hspeak". Kind of shitty way to start of because there are no other alternative binding langauge that you can use. Although, "hspeak" isn't that hard to learn. Once you read through the documentation, you will gradually able to understand how the script language work. The things that turn me off from using this engine is that you can't make online multiplayer game from it. So, your game will be single player only.

 

>>578
2)TCL language, make game from scratch https://www.tcl.tk/man/tcl8.6/TclCmd/contents.htm
This language is very intuitive to learn and I really loves it. The only crappy shit about TCL is that, there are no proper and robust graphic library that you can use from get go. Maybe you could pull a lot of modules to make your games from TK but still, I don't think you could have a native sound library like openal to play background and effect sound. Well at least you could use shell in TCL and just do ffplay to play your sound. Apparantly, long ago someone actually did make a TCL native game engine called "The Aries engine", but the download link has already died. Nobody ever archived it and the source code of the game engine has never been shared ever since the download link died.

3)Allegro engine with Lua binding
I actually tried to go through into this option once back then but I dont like it that much. The syntax sucks but atleast is a lot better than SDL and raylibs, and there's very little documentation about it except the one that is from C language. It's hard to relate the documentation from C to Lua. What lost my motivation to continue gamedev on this engine is that my files got nuke due to my Hardisk went kaput. I lost all of my files and I didn't have backup for it. Anyway, I really think that I kind of regret for picking this option because the learning curve was very hard.

4)Commit sudoku
Well at least I can find my waifu in gensokyo and maybe we could gamedev together.

 

>>579
cool your jets
if you want to make something real simple use pygame (good for throwing stuff at the wall)
if you want to make something that's well done use godot (good for refining your ideas)
no need to use turbo autism tools to impress anons. better to make a cool looking game.

 

Could anyone help me how to get this raylib engine binding with tcl language work? I'm literally crying right now. I've followed every single step using this thing called Swig accordingly from documentation here https://www.swig.org/papers/Tcl98/TclChap.html. 1st pic are all my files in one folder. "raylibtcldemo-rcore.i" and "raylibtcldemo-colors.i" are my "interface files" which I need it for function call from raylib c language to tcl. You can see all of these functions and constants variables listed saperately from "raylibtcldemo-rcore.i" and "raylibtcldemo-colors.i" which is base from its respected raylib module. I got this module reference from raylib site here https://www.raylib.com/cheatsheet/cheatsheet.html. So, I've done all the compilation steps but then when I ran tclsh8.6 testinggaem.tcl, it gave me this stupid errors:

 

>>586 cont

couldn't load file "./raylibtcldemo-rcore.so": ./raylibtcldemo-rcore.so: undefined symbol: EndDrawing
while executing
"load ./raylibtcldemo-rcore.so "
(file "testinggaem.tcl" line 2)

How do I make this Swig work with raylib?



 

Post what ya got. Promotional material, concept art, in-game art all welcome
88 posts and 127 image replies omitted. Click reply to view.

 

>>465
>I really love the form factor of those old home computers.
Same. It's neat how self-contained they were.
>I wish I could build a PC in that style but then you just end up with a laptop without a screen.
It seems like something like that would be a pain to fix if you had to open it up.

 

>>466
I wonder if a sleeper PC build would be possible with one of those things. I've heard there are tons of unused Commodore cases you can just buy off the shelf. I guess it would have to be something simple and heat would be an issue.

 

>>465
I like the keyboard computer form factor. It's actually making a minor comeback with DIY cyberdecks and the Framework motherboard. There's even an Apple patent. I have the C64X with a RasPi 5 inside.

 

Exploring https://rvfhemp.com/collections/flower and pre roll weed has been an enlightening trip instead of me. The quality and bouquet of these products are impressive, gift a calming and enjoyable experience. Whether I'm unwinding after a crave period or seeking original ardour, hemp pre-rolls plan for a natural choice that I can trust. The convenience of pre-rolls combined with the benefits of hemp flowers liberate them a go-to fitting for off and mindfulness. I appreciate the publicity to squad and honesty of the products, enhancing my comprehensive satisfaction. Greatly subscribe to trying hemp flowers and pre-rolls in place of a holistic and fulfilling sagacity!

 

>>571
Damn bro, this is vidya.



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