Help how do i precisely draw reflections and refractions of an under/above water wave or surface imagery like picrel

The colors and shapes of the reflections and refractions confuse me most especially with realism as concern

Especially the cylindrical wave shape, reflection of objects other than the ocean floors.... seems like wild guessing so i wanna know the rightest and position maybe by math or whatever projection solution

 

/ic/ already told you what to do



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